Leprecon LP-1600 Series Instrukcja Użytkownika

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Strona 1 - PRO LIGHTING EQUIPMENT

PRO LIGHTING EQUIPMENTLP-1600 SERIES INSTRUCTION MANUALManual Revision: 1.02Software Versions: v2.04PCV3.02Lv1.72BCAE Inc.10087 Industrial DriveP.O. B

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102.3. SoftpatchThe LP-1600 console includes a feature called Softpatch, where two customassignments and one default (“straight”) assignment of dimmer

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11A new feature of the LP-1600 is BLOCK PATCH ASSIGNMENT. Instead ofmaking patch assignments one at a time, entire blocks of dimmers can bemore easily

Strona 4 - 1. Overview

122.3.1. Video Output - Patch DataIn CUE Plus models, dimmer patch data is continuously output to the externalVGA display. Pressing the SETUP menu but

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13To clear ALL memory in the LP1600, start by pressing the Setup menu button.Turn the data wheel to the right, until the following message is seen:Era

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142.4.1. Video Output - SetupIn CUE Plus models, the Memory Erase menu choices are accessed by firstpressing SETUP. Move the Wheel to the right until

Strona 7 - 2. Setup

153. Manual ModeThe LP1600, in addition to being a powerful memory console, can also be usedas a simple two-scene preset board. This allows an untrain

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16LP-1600 v2.83LRun ModeThis indicates that the LP1600 has completed its power-on testing, and isoperating normally. To view channel levels being sent

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17The display shows the current output levels of all 48, 72 or 96 board channels.Note that this is pre-patch information.Along the left edge of the ch

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183.3. X and Y manual ScenesThe most basic control of the LP-1600 console is provided by the rows of fadersfor the two manual scenes, labeled “X” and

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19When switching between banks, the board “remembers” previous fader andoutput levels. Each time you switch banks, the output level must be “captured”

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2TABLE OF CONTENTS1. OVERVIEW... 41.1. STANDARD MODELS...

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20Typically, a scene might be set up with the X channel faders in advance, andwhen that cue is called, the X and Y Crossfaders are moved upward toge

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21level is set to zero, pressing an “Add” bump button will have no effect. Press the“Run” mode button after setting the bump level.When Solo mode is s

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22The LP1600 is much more than a two scene preset board. By pressing theswitch located above the Y preset fader, the lower scene of faders can beconve

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23A pointer will be located to the left of the word ‘Open’. To lock the memory, holdthe Modify button and rotate the data wheel. The pointer will move

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24Set up the desired scene by using the X channel faders and/or anycombination of presets that may have been already recorded. When the desirednew sce

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25Pg Pre 1 210 24 75% 100%The first part of the display shows the page location of the preset beingpreviewed; Pg being the abbreviat

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26Pressing the bump button for any Preset Master will start an edit of that scene.The display will show information for the preset:Pg Pre 1

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27All board channels are displayed at once, giving a bigger picture of he Presetbeing edited. When X (Edit) faders are moved, the corresponding channe

Strona 21 - 4. Using Memory Presets

28Pg Pre Insert2 10 W/RECIf a mistake was made, it is still possible to select another Preset fader for theinsertion point. Simply

Strona 22 - Locked >Open

29Once the Record button is pressed, the LP1600 verifies the operation with amessage:Scene DeletedPage 2 Preset 105. Cue StackThe Cue Stack feature

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37.1. SAVING SHOWS... 477.2. LOADING SHOWS ...

Strona 24 - Pick Destination

30Once the Next cue is set, place the board in Record mode by pressing the red“Record” button. The yellow led next to the switch, and the Select led f

Strona 25 - Select Scene

31Scene RecordedCue #10The Cue number will advance, and the display returns:Cue Record 11 W/SelectWhen recording is finished, return to R

Strona 26 - 10 24 75% 100%

32Delay(10 secs)Fade-in(2 secs)Fade-out(4 secs)Cue “n - 1”Cue “n”Cue “n + 1”To enter fade times, press the “Stack” button below the display. The top m

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335.3. Stack PlaybackThe cues recorded in the Cue Stack can be used in several ways. The first is asa simple manual crossfade stack. As the crossfader

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34Cue 1 2 1 10 100The channel levels of the selected cue, in this case cue #1, are displayed in twoways. First, the output le

Strona 29 - 5. Cue Stack

35Cue 1 2 12 10% 100%In edit mode, the output level LEDs are used to show the contents of theselected memory. The X scene fade

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36followed by 2 and so on. The playback order can be quickly altered and storedin memory. This is called linking cues.In addition to customizing the p

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37previous fade. In our example, if the fade time for Cue 1 was 2 minutes, Cue 2crossfade would start 10 seconds after the conclusion of the previous

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38Rotate the data wheel to the right until the Insert screen is shown:CUE Insert12.1 W/RECThe LP1600 automatically chooses the next avail

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395.8. Deleting CuesPoint cues can be removed as easily as they are created. When a point cue isdeleted, the scene is removed from the playback sequen

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41. OverviewThe LP1600 was designed to be a unique lighting controller. Our intention wasto build a simple, yet very powerful desk for use in a wide v

Strona 35 - Changes Saved

40It would not be possible to set Next to show 2, 3, or 4. If the Insert mode wereused to put cues back in between 1 and 5, all cue numbers from 1.1 t

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41The LP1600 chaser consists of the controls necessary to enter and run chases,set the rate of the chase, and attach it to a scene. The simplest contr

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42message:CH Stp Loop at 5 1 13) Press the Record button. The display will show:CH Stp Record 5 1 w/Select4) Bring up the board c

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43Press the Edit Mode button. The console will say:Ch Stp Edit 5 1 w/SelectNext, press the chase Select button to initiate the edit of the curr

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44Press the Step button until the step that you wish to insert after is shown onthe display. In the previous example, with step 2 on the display, a ne

Strona 40 - 6. Chase

45DeletedChase 5 Step 2After a few seconds, this message will be replaced with the original display:Ch Stp Delete 5 2 w/RECPressing the Reco

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46If a scene, either a Preset Master or a Cue Stack step, is recorded with thechaser running, the scene will play back with the same chase. So, simply

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47LP48/96. In the other direction, shows programmed on an LP-1648/96 willplayback correctly on an LP1624/48, with the exception that channels above48

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48the show entities (presets, chase steps, cues) have been programmed. If anerror occurs, such as “disk full”, “drive not ready”, or “disk write prot

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49The line number will increment up to 1152, indicating the progress of the save.7.2. Loading ShowsTo access the SHOW LOAD menus, press the SETUP menu

Strona 45 - 5 2 w/REC

51.1. Standard modelsThe LP-1600 family consists of two model types, the Standard models and CuePlus models. Standard boards have the following featu

Strona 46 - 7. Disk Transfers

50Pressing the MODIFY button to signify Yes will bring up the verification menu:Are You Sure?(REC = Yes)Pressing the RECORD button will initiate the S

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51The line number will increment up to 1152, indicating the progress of the save.7.3. Software UpgradesAs LP-1600 features are enhanced and bugs fixed

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52• After a few moments, the upgrade procedure will begin, and the followingprogress message will appear:LP1600 v1.70BReceiving *• When the file h

Strona 49 - (MOD = Yes)

53completely different functions. For instance, if a synthesizer is connected viaMIDI to the LP1600, turning the synth’s modulation wheel forward wil

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54or by typing in a group of specific commands. Such a setup allows a completelighting show to be recorded and then played back flawlessly each time,

Strona 51 - Upgrade Mode…

55essentially a box that splits the incoming MIDI signal into numerous signals,all exact copies of the original. So the LP1600 will probably be hooke

Strona 52 - 8. Midi

56scene chores, the operator is much freer to concentrate on the auxiliary andeffect lighting.Step-Time sequencing of Lighting cuesRather than manuall

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575 05 STACK SELECT pressed6 06 STACK ON pressed7 07 YMODE CHAN pressed8 08 YMODE PRES pressed(9 09 STACK GO pressed(*** removed in v3.02 ***)10 0A BA

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58106 6A Y Scene Channel 47 FADER 0-127107 6B Y Scene Channel 48 FADER 0-127NOTES: The following panel controls have no associated MIDI function: Da

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599. Repair and Warranty InformationCAE will repair any defects in materials or workmanship on the LP-1600consoles for a period of one year from the d

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6Construction:All aluminum chassis for durability and light weight. Angled shape makes thecontrols easier to see and operate, and gives a distinctive

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6010. Document Revision StatusV 1.01Initial Release.V 1.02gaw 6/17/991) Added Midi PROGRAM CHANGE section.2)

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72. SetupThe LP1600 series consoles connect easily to most types of dimming systems.DMX 512 and Analog (optional) outputs are provided for dimmer cont

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8 7. RS-232 Standard Models only: P C Connection Pin Description DB-9 DB-25 2 Data into LP-1600 3 2 3 Data out of

Strona 60 - 10. Document Revision Status

9recommended that when the console is used in a touring system, the powerfeed should be checked before the board is plugged in.The LP-1600 is a microp

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